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Blade Low poly

When I create this object a friend introduced me to the univer of Monster Hunter.
I liked the idea that armor and weapons were built from monsters that are killed in the game. So I tried to build my weapon on the same principle.

During the concept period there were constraints to be respected: Low Poly, Hand painting, Medieval, and Childish
All the modeling was done in 3ds max and the texture in photoshop

Blade

Moodboard

Moodboard